TROOP MANAGEMENTEach troop under player control can be made of up to 4 division which determine it's size and power. Each division, which can be an Human, Dwarf, Elfen or Djinn, add the racial features (see the [RACIAL FEATURES] chapter) which belong. The more slot are taken by a single kind, the more is increased the racial feature (ie: add more elfen increase the elven bow rage attack).
Obviously player has to consider that fill up a troop with a single race has some disadvantages, ie: elven has the worst defence/resistance rate, make a whole troop (4/4) with elven only mean to have a powerful raged weapon... but very weak when comes to physical impact with enemies, so the best balance would to add one or more dwarf which add stronger defence (3/4 elven and 1/4 dwarf... or maybe fifty-fifty between dwarf and elven?)
Control wise player can disassemble/assemble division in new troops (or maybe make new ones) though pop-up window and drag&drop. Doubleclick on a troop open a brief stat window where are show revelant info like health, stats and which divisions are currently employed. Each "division token" (color of the circle shows race in this way: red for humans), brown for dwarf , green for elfen and blue for the djinns). Once the player "grab" the division token of is choice the pop-up window is hidden so the player can replace the single division in any place on the map.
If the "drop target" is another troop (with a "free slot" at least) the result would be a merging between the target troop and the "extracted" division.